I hope you love it, and appreciate your support. Optimized shader stripping to achieve minimum memory and build sizeĬustom fallback shader for OpenGL ES 2 devices Triplanar Projection Mapping for texturing modular or procedural geometry This Pro version offers advanced features usually beneficial for larger projects: If you are just starting out, there is the more affordable non-Pro OmniShade. Toggle ( mLoadAllShaders, new GUIContent ( 'Reload Shaders from all Project', 'Load shaders from all your Project folders instead of just Toony Colors Pro 2.nEnable it if you move your generated shader files outside of the default TCP2 Generated folder.' ), GUILayout. But it doesn’t mean you have to compromise on your game’s looks. BeginChangeCheck () mLoadAllShaders GUILayout. And let’s face it, giving an artist Shader Graph is like giving a baby a gun. 2 min read The Quest for the Perfect Toon Shader: Update Diary of an Indie Game Developer: Chapter 19 As you may recall, I’ve been on a quest to build or find a great toon shader. It contains 4 free shaders based on the Unity Toon shaders, adding color-control to shadows and highlights and other small effects such as rim lighting or rim outline (original method to display kind of irregular black outlines).It’s true, the Standard Shader is still too slow for mobile devices. Slick collapsable shader UI, easily extendable Script for animating textures in the shader Optimized shader stripping on a per-material basis for minimum build size and memoryĬustom fallback shader on Open GL ES 2, so your game looks great for even grandma Progressively adaptive performance which automatically detects and generates the minimal shader variant for any given set of enabled features. …see our website for in-depth specs of each feature. It is quite possibly the only shader you will need for your entire game.Īll of the below can be used in any combination with optimal performance!Įnvironmental lighting, fog, and light probesįull access to culling and blend settings + presets for opaque/transparent objects It can be used for a game with complex lighting or simple sprites - regardless, the performance is always optimal. It was designed to bridge the gap between Unity’s Standard Shader and mobile shaders, but can often look even better than desktop-class shaders due to its high level of stylization, combination, and customization.Īll of the sample images above were rendered using only OmniShade, the variety of expression is limitless. It is packed with a multitude of techniques allowing it to achieve almost any look from realistic to toon to anime, yet also blazingly fast due to an adaptive system of calculating only what it needs to for any feature set. Download Toony Colors Pro 2 Free Unity Toony Colors Pro 2 is a collection of stylized shaders and tools. OmniShade Pro is a highly performant shader designed for mobile devices. Packed with all the latest techniques, yet blazingly fast due to a progressive system of calculating only what it needs to. Toony Colors Pro 2 has been consistently updated since 2013 (all updates have always been free).OmniShade – Mobile-Optimized Shader v1.1.5ĭownload Now “If possible, please buy the package to support the developer”įully-featured stylized shader, optimized for mobile devices. It has many more features than TCP2s default shaders, and can help you create a wide variety of visual styles. ✨ NEW in v2.5: Hybrid Shader that works with both Built-in and Universal Render Pipelines automatically The Shader Generator 2 is now available to be used in Toony Colors Pro 2 The Shader Generator allows you to generate your own shader files for your project, with just the features you need. ✨ NEW in v2.6: Stylized Water shader generation ✨ NEW in v2.7: Material Layers system (snow accumulation, moss, etc.) Im working on Toony Colors Pro 2, which should be released very soon if I dont encounter any major problem for the Unity 5 compatibility. ✨ NEW in v2.8: Unity Terrain support with customization Toony Colors Pro 2 is a collection of stylized shaders and tools, with an emphasis on ease of use and flexibility. WebGL Demo | Extensive documentation (with example images) The ultimate asset to stylize your Unity project: flexible and ready-to-use shaders, and a powerful shader generation tool to find your unique stylized look, with rapid iteration and ease-of-use. These assets we share are for personal use and to gain some good knowledge with high quality assets. We encourage you to download all the assets from the developers.
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